Glad you found the workaround. Unfortunately there's no easy way for me to implement direct manipulation like that because max doesn't natively expose any kind of interface that would allow it. Krakatoa sort of does its own thing in that regard, with their own particle pipeline that allows for manipulation, but it still requires a Frost mesher at the end. There isn't a way to use a modifier on particles directly without that extra step.
ffd deformer on tycache
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Messages In This Thread |
ffd deformer on tycache - by Bohusz - 01-13-2021, 09:58 AM
RE: ffd deformer on tycache - by tyFlow - 01-14-2021, 03:51 AM
RE: ffd deformer on tycache - by Bohusz - 01-15-2021, 07:42 AM
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