Using Rope to lift an object
#7
Object bind operator is used to bind particles to meshes.
As you can see in my file, I bind top of the ropes with object bind so they follow the box object, and that way pulling the other strings that are not binded.

But... what's the point of binding dynamic object?
If you bind it, it will loose dynamic, because you're forcing it to follow object.
That's the part I don't understand. Smile
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Messages In This Thread
Using Rope to lift an object - by stevenls - 01-25-2021, 04:07 AM
RE: Using Rope to lift an object - by d4rk3lf - 01-25-2021, 05:45 AM
RE: Using Rope to lift an object - by stevenls - 01-25-2021, 10:00 PM
RE: Using Rope to lift an object - by stevenls - 01-25-2021, 11:51 PM
RE: Using Rope to lift an object - by d4rk3lf - 01-26-2021, 11:20 PM
RE: Using Rope to lift an object - by stevenls - 01-27-2021, 03:13 AM
RE: Using Rope to lift an object - by d4rk3lf - 01-27-2021, 04:50 AM

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