TySplineMesher Mesh List only picks last
#2
Hi Andy, this is not a bug and is explained at the top of the tySplineMesher docs.

All spline variation/random parameters are seeded by the material ID of the underlying splines. Set your base particles to have a random mat ID and you'll see that all elements in your list are then used.

The reason for this is because max doesn't really have a way of setting or tracking subspline IDs...so in order for consistent seeding between frames and such, I have to use a baked parameter like material ID.
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RE: TySplineMesher Mesh List only picks last - by tyFlow - 02-01-2021, 07:16 AM

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