02-05-2021, 09:20 AM
(02-05-2021, 03:46 AM)tyFlow Wrote: I don't see what the issue would be, setting up a couple candle variations and then procedurally skinning them with tyFlow and inserting them into your main flow as multiple separate actors...
Thank you, so then for each candles I would have:
- 1 base mesh for fracture
- 1 tyFlow system to configure fracturation of this specific mesh.
- 1 base mesh copy to add the tyParticleSkin on it.
- 1 tyActor to import the skinned mesh.
That's would be the way?
I'm asking because, as example, maybe there are ways to fracture all candles in one step?