02-05-2021, 06:41 PM
You could keep the fracture sim in a single flow...and separate your different fracture particles by export groups (Particle Groups operator).
So for example you might have:
1) 5 individual candle variation objects
2) A single flow which imports them all through individual Birth Objects operators, followed by Particle Groups operator which assign a different group to each import...then a single event all 5 of those Birth events are sent to, which does the fracturing.
3) A copy of each original candle object which tyParticleSkin gets applied to (referencing the single flow from step 2), each skin modifier filtering by the desired Export Group so it only imports the relevant particles
4) 5 tyActor helpers, each importing a single tyParticleSkin.
5) The final simulation flow, which imports those 5 tyActors to a single Actor operator, which randomizes their instantiation
It's difficult to think of an easy way to import 5 different rigs without requiring 5 different setups. At least in this version you don't need 5 tyFlows to do the fracturing. You only need 1.
If you literally just need to scale the height of the candle up and down, there are ways to do that without requiring the 5 rigs...but I'm assuming your variations won't be that simple.
So for example you might have:
1) 5 individual candle variation objects
2) A single flow which imports them all through individual Birth Objects operators, followed by Particle Groups operator which assign a different group to each import...then a single event all 5 of those Birth events are sent to, which does the fracturing.
3) A copy of each original candle object which tyParticleSkin gets applied to (referencing the single flow from step 2), each skin modifier filtering by the desired Export Group so it only imports the relevant particles
4) 5 tyActor helpers, each importing a single tyParticleSkin.
5) The final simulation flow, which imports those 5 tyActors to a single Actor operator, which randomizes their instantiation
It's difficult to think of an easy way to import 5 different rigs without requiring 5 different setups. At least in this version you don't need 5 tyFlows to do the fracturing. You only need 1.
If you literally just need to scale the height of the candle up and down, there are ways to do that without requiring the 5 rigs...but I'm assuming your variations won't be that simple.