02-11-2021, 09:04 AM
Hey!
Allright! I have found a solution.
I just made 2 gravity forces with custom float filters, depending on a surface test. The test doesn't send out particles, so they can stay in the same event. The surface test in volume inside mode just saves the test values to a custom float.
If the custom float is greater than 0 then the particles are inside the water geo, which means underwater, then the positive gravity drives the particles upwards. If the custom float equals 0, the particles are outside of the water, the negative gravity attacks and causes the particles to move downwards.
Allright! I have found a solution.
I just made 2 gravity forces with custom float filters, depending on a surface test. The test doesn't send out particles, so they can stay in the same event. The surface test in volume inside mode just saves the test values to a custom float.
If the custom float is greater than 0 then the particles are inside the water geo, which means underwater, then the positive gravity drives the particles upwards. If the custom float equals 0, the particles are outside of the water, the negative gravity attacks and causes the particles to move downwards.