is it possible to carry verlocity to the next event?
#1
Video 
I am trying to make to 2 animated bodies collide and fracture. I have come to this same result using a few methods. but every time I fracture it and turn them to physX shapes they lose their velocity and fall straight to the ground without iherited motion from the previous flow. 

Is there a way to do this?

I have added a video of my result and my current flow.


Attached Files Thumbnail(s)
   

.mp4   running-fracture-collide-test2_preview.mp4 (Size: 488.07 KB / Downloads: 226)
  Reply


Messages In This Thread
is it possible to carry verlocity to the next event? - by ldotchopz - 02-27-2021, 06:17 PM

Forum Jump: