02-27-2021, 06:17 PM
I am trying to make to 2 animated bodies collide and fracture. I have come to this same result using a few methods. but every time I fracture it and turn them to physX shapes they lose their velocity and fall straight to the ground without iherited motion from the previous flow.
Is there a way to do this?
I have added a video of my result and my current flow.
Is there a way to do this?
I have added a video of my result and my current flow.