noob question about collision inside hollow geo
#1
I have a shpere with a shell applied. i made it a physX shape and addded a physX collsion and set it to be the smaller inside sphere. so the outer shell would fall and hang off the inside sphere. i cannot get it to work. the hull doesn't see the outer spehereĀ as a shell and bugs out and flys away.

It seems simple but maybe i'm missing something?

I have added scene file if that helps.


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noob question about collision inside hollow geo - by ldotchopz - 03-07-2021, 04:30 PM

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