Voronoi "add edge subdivisions with noise" attribute
#9
Thanks for the clarification, Geoff.

If you're just doing subdivision + displacement, how does your method differ from the tyFlow-centric Subdivide+Displace method shown in the official example files? Is it just that you're applying clean UVWs after the displacement?
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RE: Voronoi - realistic fracturing - by Alexx31 - 03-07-2021, 12:50 PM
RE: Voronoi "add edge subdivisions with noise" attribute - by tyFlow - 03-09-2021, 10:15 AM

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