Voronoi "add edge subdivisions with noise" attribute
#13
By determining displace amount by UVWs, I can get the edges a bit cleaner...still not perfect, but an improvement.

Is this similar to your setup, Geoff?


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.max   fractureDisplace2.max (Size: 4.36 MB / Downloads: 340)
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Messages In This Thread
RE: Voronoi - realistic fracturing - by Alexx31 - 03-07-2021, 12:50 PM
RE: Voronoi "add edge subdivisions with noise" attribute - by tyFlow - 03-09-2021, 11:51 AM

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