Object Test
#5
(03-09-2021, 10:04 AM)tyFlow Wrote: Well the best export method is using an Export Particles operator to export to tyCache. tyCaches have retiming settings in order to control looping and such.

If you need a Point Cache modifier instead, first ensure your total particle count doesn't change over time. Then add a Mesh operator to your flow and disable "render only". Then add a Point Cache modifier on top of the flow to record the cache.

Thanks, that is working great!

Can I also find out, instead of using Object Test/Surface Test to select vertexes (particles) - is it possible to select vertexes (particles) individually by clicking on them? Something like selecting vertexes on polygons/meshes within 3DS.
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Messages In This Thread
Object Test - by JonY - 03-09-2021, 08:58 AM
RE: Object Test - by tyFlow - 03-09-2021, 09:00 AM
RE: Object Test - by JonY - 03-09-2021, 09:45 AM
RE: Object Test - by tyFlow - 03-09-2021, 10:04 AM
RE: Object Test - by JonY - 03-09-2021, 05:53 PM
RE: Object Test - by tyFlow - 03-09-2021, 05:55 PM
RE: Object Test - by JonY - 03-09-2021, 06:00 PM
RE: Object Test - by tyFlow - 03-09-2021, 07:17 PM
RE: Object Test - by JonY - 03-09-2021, 07:50 PM
RE: Object Test - by tyFlow - 03-09-2021, 07:55 PM
RE: Object Test - by JonY - 03-09-2021, 08:48 PM
RE: Object Test - by JonY - 03-10-2021, 08:42 AM
RE: Object Test - by tyFlow - 03-11-2021, 05:07 AM
RE: Object Test - by JonY - 03-12-2021, 10:12 AM
RE: Object Test - by JonY - 03-11-2021, 06:49 PM
RE: Object Test - by tyFlow - 03-11-2021, 06:54 PM

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