Hi,
I recently ran into the problem that I cannot animate my character because it is from a mesh with a soft body applied.
It turns out that during the simulation my character falls as if dead, but I would like to teach him to move, at least with simple movements such as walking, sitting or standing. But so that the character's skin is a soft body. And inside the case is a solid skeleton. Or close to that.
I would be grateful for any help or advice. It would be great if you could give an example of a working max.
Thank you in advance.
I recently ran into the problem that I cannot animate my character because it is from a mesh with a soft body applied.
It turns out that during the simulation my character falls as if dead, but I would like to teach him to move, at least with simple movements such as walking, sitting or standing. But so that the character's skin is a soft body. And inside the case is a solid skeleton. Or close to that.
I would be grateful for any help or advice. It would be great if you could give an example of a working max.
Thank you in advance.