Fracture operators resets position of actor and deforms the mesh
#6
Sorry yea, haven't had a chance to look at the file yet. However, from second glance at your screenshot it seems that you're just missing an Actor Convert operator. You need that to deconvert an actor into a mesh that is fracturable.
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RE: Fracture operators resets position of actor and deforms the mesh - by tyFlow - 04-27-2021, 07:06 AM

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