05-03-2021, 12:43 PM
yeah, for now I found another way to do what I need. the particles suppose to float in a liquid, but the liquid does not really function as liquid. its more like an animated solid the one end of it move along that path. (in coloration with that particles being pushed inside the tunnel. i used a slice spline)
I have changed the surface test timing to a later frame, and they do wait (beautifully) before the enter the tunnel/ but now I'm not sure what i should change so the particles inside the big chamber will wait also before the get closer to the pipe's entrance. Is it the TyWind force or something else / more?
I have changed the surface test timing to a later frame, and they do wait (beautifully) before the enter the tunnel/ but now I'm not sure what i should change so the particles inside the big chamber will wait also before the get closer to the pipe's entrance. Is it the TyWind force or something else / more?