Simulation stops for some reasons on random frames
#11
(04-29-2021, 06:10 PM)tyFlow Wrote: It could be something else ending playback as well...either way, instead of hitting play (which will actually simulate slower because it has to both simulate and update the viewport), just click the timeslider to the desired end frame and let it run.

Thank you, that helped a lot.
Really almost twice as fast as with viewport update. - and works like a charm.
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RE: Simulation stops for some reasons on random frames - by caypiranha - 05-04-2021, 01:48 PM

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