Interesting request...hmm...I'll have to think about it. Not sure how something like that could be implemented without a lot of snapping happening if the target crosses the 180 mark behind the particle. Maybe low interpolation would be enough to solve it.
Rotation operator: Look-at: Limit
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Messages In This Thread |
Rotation operator: Look-at: Limit - by TubeSmokeGuy - 05-10-2021, 02:03 PM
RE: Rotation operator: Look-at: Limit - by tyFlow - 05-11-2021, 02:18 AM
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