How to set material for tyflow particles
#2
Pretty simple...add a mapping operator and then add your source geometry to the geometry list. Mapping coords will then be sourced from that object on entry, onto particles. Then just assign your material to the particles, or if you're using tyMesher for a blobby result, make sure to also tell the tyMesher to inherit UVWs and then assign the material to the tyMesher.
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RE: How to set material for tyflow particles - by tyFlow - 05-14-2021, 10:44 PM

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