turning particles into mesh light
#4
(05-25-2021, 06:03 AM)mic3mic4 Wrote: OK thank you. I wanted to know because of the rendering process, I wanted to have control in both quality of animation render and post production.

once you have actual lights in the scene, compositing is no problem, I do hope tyflow can handle light instance natively one day~ but for now , bake into real lights seam to be the solution.
even you don't bake any light, use vray light material , render an extra distance map element(distance to the glowing object)
bake lights .rar is the script used to bake tyflow particles to lights.(for last repply )
lightmask.max is the distance mask element setup, and ligthMask folder.zip is AE project shows how to combine them


Attached Files
.zip   lightMask folder.zip (Size: 2.17 MB / Downloads: 200)
.max   lightMask.max (Size: 1.04 MB / Downloads: 221)
.rar   bake lights.rar (Size: 717 bytes / Downloads: 209)
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Messages In This Thread
turning particles into mesh light - by mic3mic4 - 05-20-2021, 07:13 AM
RE: turning particles into mesh light - by windwolfx23 - 05-25-2021, 06:51 AM

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