Can Tyflow particles be imported into UE4?
#3
not out of the box, but if you really need particles get through, take a look at houdini niagara plugin, open the the generated point cache file and find out the format syntax, then use maxscript to convert tyflow particles into tht same format, then use houdini niagra plugin import them into niagara.
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RE: Can Tyflow particles be imported into UE4? - by windwolfx23 - 05-28-2021, 12:50 AM

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