mixing cloth and physX sim
#2
Not directly, no.

If you don't need 2-way interaction, you can do your PhysX sim...set Mesh to Trimesh (and not 'render only'), and then feed the PhysX sim into another tyFlow object within a collision operator. This will only work properly if the topology of the PhysX flow doesn't change over time (ie, particle count stays the same).
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Messages In This Thread
mixing cloth and physX sim - by HHbomb - 04-06-2019, 04:01 PM
RE: mixing cloth and physX sim - by tyFlow - 04-06-2019, 06:11 PM

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