Yes, that's what I'm talking about. You set the Mapping override over time and the texmap animation will stay synced to it.
Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati
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Messages In This Thread |
Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by zhangqingcheng - 07-03-2021, 01:48 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by tyFlow - 07-04-2021, 05:55 PM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by zhangqingcheng - 07-05-2021, 05:28 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by tyFlow - 07-05-2021, 06:38 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by zhangqingcheng - 07-05-2021, 07:57 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by tyFlow - 07-05-2021, 12:42 PM
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