Displace using Map
#3
(07-07-2021, 06:13 AM)tyFlow Wrote: How would this differ from what the Position Displace operator already does?

It wouldn't be constrained to any surface and moving along normals.
Please see the attached file (max 2021).

In the osl_noise_static map you can spin the flow-value from 0.0 to 1.0 and have periodic wiggling.
But if you keyframe this value, the tyflow script operator freezes. So you can freeze 3dsmax if you enable the Script_animated operator.

The periodic osl noise code is from https://docs.chaosgroup.com/display/OSLS...ral+noises and slightly modified to be 0-centered and 3D.


Attached Files
.max   displace_by_periodic_noise.max (Size: 940 KB / Downloads: 255)
  Reply


Messages In This Thread
Displace using Map - by henning - 07-07-2021, 04:23 AM
RE: Displace using Map - by tyFlow - 07-07-2021, 06:13 AM
RE: Displace using Map - by henning - 07-07-2021, 09:30 AM
RE: Displace using Map - by tyFlow - 07-07-2021, 07:58 PM
RE: Displace using Map - by henning - 07-08-2021, 04:08 AM

Forum Jump: