Position raycast operator: Rays as splines
#4
Thank you for clarifying and the tips! Yeah - I already found it out by my self a while ago and used the method you're describing back then. I just hoped you could hack the rays in some way to extract them directly as visual splines. That would have made it easier in some cases.
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RE: Position raycast operator: Rays as splines - by TubeSmokeGuy - 07-09-2021, 05:56 AM

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