VrayEdgesTex & VrayDirt
#1
Does anyone know if there is a way to get VrayEdgesTex and VrayDirt to work properly or if they are maybe not supported at all? I couldn't find any mention either way.

I tried setting material IDs and using a single material for all particles, however no matter what I try the instanced cubes do not display rounded edges or dirt procedural properly, it's as though the scale is way off perhaps, no clue?  Huh

Edit: One other thing that is maybe known normal behavior, but I also noticed smoothing groups are not translating over to instanced geometry particles?

Thanks in advance!
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Messages In This Thread
VrayEdgesTex & VrayDirt - by zero-13 - 07-09-2021, 04:37 PM
RE: VrayEdgesTex & VrayDirt - by d4rk3lf - 07-11-2021, 02:00 PM
RE: VrayEdgesTex & VrayDirt - by zero-13 - 07-13-2021, 08:00 PM

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