Hi All,
Bit of a conundrum, I have to create 2 grids of particles of different sizes where the second grid has to be placed on top of the first ones. Confusing text I know but the images will make it clear. First System is the cubes then the second system are objects that have to be placed on top of the cubes.
I have tried spawning the particles from the first grids position but then I cannot get the "lower" resolution of the other grid to work. there are probably a million ways to do this but I cant figure it out.
image 1
image 2
Alright while writing the initial post I had another Idea, and that turned out to work :]
I ended up using an instanced position displace operator with a noise map, works perfectly.
This topic can be closed.
Bit of a conundrum, I have to create 2 grids of particles of different sizes where the second grid has to be placed on top of the first ones. Confusing text I know but the images will make it clear. First System is the cubes then the second system are objects that have to be placed on top of the cubes.
I have tried spawning the particles from the first grids position but then I cannot get the "lower" resolution of the other grid to work. there are probably a million ways to do this but I cant figure it out.
image 1
image 2
Alright while writing the initial post I had another Idea, and that turned out to work :]
I ended up using an instanced position displace operator with a noise map, works perfectly.
This topic can be closed.