07-22-2021, 06:13 PM
(07-21-2021, 04:37 PM)tyFlow Wrote: No, the timestep of your tyFlow in the main settings.
Alright i think i got it now and it works like a charm. Thank you very much!
Couple questions, is this the only approach to simulate chains with high velocity animations? Or the most efficient, fast etc.?
What else should be considered to avoid the chain to break except high iterations. Like avoiding small collision shapes of the actor
Also what courses would you suggest to get into Tyflow? Is RedefineFx a good choice?