Actor / Bones
#5
Yea Mixamo comes in as helpers, and PhysX requires shape meshes in order to work.

At some point I should probably write some kind of Mixamo-to-bones converter or something.
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Messages In This Thread
Actor / Bones - by Culverized - 07-23-2021, 02:22 AM
RE: Actor / Bones - by tyFlow - 07-23-2021, 03:57 AM
RE: Actor / Bones - by Culverized - 07-24-2021, 01:40 AM
RE: Actor / Bones - by d4rk3lf - 07-24-2021, 05:38 AM
RE: Actor / Bones - by Culverized - 07-28-2021, 10:59 PM
RE: Actor / Bones - by tyFlow - 07-24-2021, 05:41 AM
RE: Actor / Bones - by as-09324 - 08-11-2021, 12:52 PM

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