Thanks for the update!
As for Autodesk...I'd be willing to bet that there's a virtually-zero percent chance they will ever support Linux. The 3ds Max codebase is not cross-platform, and heavily dependent on the Win32 API. Short of completely re-writing Max from scratch (something equally unlikely), a Linux version is just not possible.
As for Autodesk...I'd be willing to bet that there's a virtually-zero percent chance they will ever support Linux. The 3ds Max codebase is not cross-platform, and heavily dependent on the Win32 API. Short of completely re-writing Max from scratch (something equally unlikely), a Linux version is just not possible.