04-07-2019, 09:23 AM
Since later versions of Max have fluids, is there any way to get TyFlow to use the mesher from that, rather than be stuck with Blobmesh?
(I have Frost, but Thinkbox have been slow to recompile plugins the past couple of years, and I don't think Max plugin development is high on their list these days)
Thanks,
Steve
(I have Frost, but Thinkbox have been slow to recompile plugins the past couple of years, and I don't think Max plugin development is high on their list these days)
Thanks,
Steve