09-29-2021, 07:02 PM
You can turn on "print sim reset info" in the Debugging rollout of a tyFlow to get MAXScript Listener printouts of which operator/setting is causing the sim to reset. Most likely the Dope Sheet is sending improper reset notifications (happens in a few places within max). Or perhaps its a buggy aspect of some particular object (splines with animated knots do this, gradient ramp texmap does this, etc).