Actor not rendering, but its skin objects
#1
Hello have an issue here with the actor not rendering, but only the objects loaded in the skin modifier as the physx collision shapes.

Im simulating a chain with a pendant and in viewport its showing the correct objects and not the collision shapes

Right is the collision shape loaded hull type as convex with 4 parts. Left the actual actor-object.

Same issue with the torus object in the back.

There is also another collider in the back, that shouldnt be rendering, too.

Attached image

How to solve this?


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Actor not rendering, but its skin objects - by ZZpbt. - 10-03-2021, 09:00 AM

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