Hello have an issue here with the actor not rendering, but only the objects loaded in the skin modifier as the physx collision shapes.
Im simulating a chain with a pendant and in viewport its showing the correct objects and not the collision shapes
Right is the collision shape loaded hull type as convex with 4 parts. Left the actual actor-object.
Same issue with the torus object in the back.
There is also another collider in the back, that shouldnt be rendering, too.
Attached image
How to solve this?
Im simulating a chain with a pendant and in viewport its showing the correct objects and not the collision shapes
Right is the collision shape loaded hull type as convex with 4 parts. Left the actual actor-object.
Same issue with the torus object in the back.
There is also another collider in the back, that shouldnt be rendering, too.
Attached image
How to solve this?