04-07-2019, 12:04 PM
(This post was last modified: 04-07-2019, 12:06 PM by insertmesh.)
Ok, got another one...
6. How to have multiple Physx shapes react to each other?
Lets say I have a sphere set to collide and fracture with a box below it (using gravity). Once the sphere hits the box, the sphere fractures.
But lets say I now also want the box to fracture, when the sphere hits it.
Seems simple, but I´m missing something here...
Again, this could be easily done with two cascading flows, but can I also do this in one flow, so I have two way interaction between box and sphere fragments?
6. How to have multiple Physx shapes react to each other?
Lets say I have a sphere set to collide and fracture with a box below it (using gravity). Once the sphere hits the box, the sphere fractures.
But lets say I now also want the box to fracture, when the sphere hits it.
Seems simple, but I´m missing something here...
Again, this could be easily done with two cascading flows, but can I also do this in one flow, so I have two way interaction between box and sphere fragments?