raycast with distance
#6
I see, yea I wouldn't sweat it....the performance boost you'd gain by culling the initial casts if they don't hit something within a certain range wouldn't be that big. Perhaps at some point I will add an option from the operator to delete particles that don't hit anything within a certain distance, just to skip the middleman.
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Messages In This Thread
raycast with distance - by dr_ron69 - 10-08-2021, 12:45 PM
RE: raycast with distance - by tyFlow - 10-11-2021, 04:31 AM
RE: raycast with distance - by dr_ron69 - 10-11-2021, 09:23 AM
RE: raycast with distance - by tyFlow - 10-11-2021, 02:13 PM
RE: raycast with distance - by dr_ron69 - 10-11-2021, 03:24 PM
RE: raycast with distance - by tyFlow - 10-11-2021, 03:36 PM
RE: raycast with distance - by dr_ron69 - 10-11-2021, 04:27 PM
RE: raycast with distance - by amckay - 11-13-2022, 07:25 PM
RE: raycast with distance - by tyFlow - 11-16-2022, 06:50 PM

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