Punch holes using particles.
#2
If you just want the holes to be removed from the surface, you could do that using VDBs (subtract the bearing particle volumes from the paper volume).

If you want actual tearing...that gets more complicated. You could use the Cloth tearing solver or PhysX tyParticleSkin tearing methods. Both are shown in the official example files.
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Messages In This Thread
Punch holes using particles. - by Vortiko - 10-28-2021, 09:49 AM
RE: Punch holes using particles. - by tyFlow - 10-28-2021, 08:38 PM
RE: Punch holes using particles. - by Vortiko - 10-29-2021, 10:27 AM
RE: Punch holes using particles. - by tyFlow - 10-29-2021, 04:13 PM
RE: Punch holes using particles. - by Vortiko - 10-30-2021, 01:30 PM

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