object bind -break on movement
#1
im adding water drops to a surface, based on the nice tutorial here: 

https://www.youtube.com/watch?v=wccOSFz-CeU


which ive spiced up a bit by having the larger drops moving faster than smaller ones etc.. 

im also using vraymetaballs to get some nice drip shapes.. 

overall its working quite nicely. 


HOWEVER, i now need to animate the base object (it will eventually be a cloth surface from tyflow actually)    

and my client requires droplets to fly off during sudden movements. 



i had hoped that adding an acceleration test after the object bind, and using that to pass to a new event, where object bind is not present,  or featuring a "surface force"  operator might do the job. but it seems the acceleration test does not consider movement imparted by the bound target object. 

(for example if i set the acceleration test low enough it will spit out the particles that are dripping down faster than others. , but it will not trigger when the target geometry spins violently. )

any tips most appreciated.
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Messages In This Thread
object bind -break on movement - by super gnu - 04-07-2019, 04:40 PM
RE: object bind -break on movement - by peshang - 04-07-2019, 05:14 PM
RE: object bind -break on movement - by super gnu - 04-07-2019, 05:56 PM
RE: object bind -break on movement - by super gnu - 04-08-2019, 06:20 AM
RE: object bind -break on movement - by tyFlow - 04-08-2019, 06:28 AM
RE: object bind -break on movement - by tyFlow - 04-08-2019, 06:30 AM
RE: object bind -break on movement - by tyFlow - 04-08-2019, 06:37 AM
RE: object bind -break on movement - by super gnu - 04-08-2019, 06:52 AM
RE: object bind -break on movement - by super gnu - 04-08-2019, 02:59 PM
RE: object bind -break on movement - by spectrl - 09-28-2020, 06:50 PM

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