11-21-2021, 04:17 PM
Have you looked at the UVs rollout at the bottom of the tySplineMesher? Disabling 'normalize UVs' should stop them from being relative to the length of each spline.
Changing uv tiling/stretching via particle data.
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Messages In This Thread |
Changing uv tiling/stretching via particle data. - by shadowkiller - 11-21-2021, 03:30 PM
RE: Changing uv tiling/stretching via particle data. - by tyFlow - 11-21-2021, 04:17 PM
RE: Changing uv tiling/stretching via particle data. - by shadowkiller - 11-21-2021, 10:47 PM
RE: Changing uv tiling/stretching via particle data. - by shadowkiller - 11-29-2021, 03:39 PM
RE: Changing uv tiling/stretching via particle data. - by shadowkiller - 11-29-2021, 05:05 PM
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