Animating flying bugs
#2
Well, I always start from inverted wind with some turbulence going on.
That way, I just animate wind, and the particles (bugs) chase it, and turbulence helps so they don't travel the same motion.

Flock operator can also add to the nice motion, but it's a little bit slow for my taste (not realtime, like the above), so I usually just turn it off. Big Grin
  Reply


Messages In This Thread
Animating flying bugs - by dv2000 - 11-23-2021, 05:27 PM
RE: Animating flying bugs - by d4rk3lf - 11-25-2021, 10:21 AM

Forum Jump: