Tyflow Dissappears in Next Frame
#1
I've got a flow set up scattering some grass meshes, using the latest version of V-Ray GPU to render.  Naturally, the Mesh operator is set to Render Instances; setting this to Triangle mesh crashes the render.  When I manually set any frame, the scatter renders just fine.  However, when I render a sequence, the scatter is only visible on the first frame and is missing on all other frames.

I exported particles to a tyCache but the problem persists. 

V-Ray tells me dozens of errors occured, all of which are like: Warning : Texture face count (1402) doesn't match face count (0) for mesh "Mesh_15188584647409357741_31"

I tried to use a V-Ray Instancer to get around this problem, but I can't seem to be able to select neither tyFlow nor tyCache as I've seen others do in videos.

Any ideas what's going on here?
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Messages In This Thread
Tyflow Dissappears in Next Frame - by torsudmeyer@gmail.com - 11-28-2021, 03:47 PM
RE: Tyflow Dissappears in Next Frame - by tyFlow - 12-01-2021, 01:35 PM

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