Skinned rig receiving collisions from a different flow?
#1
Question 
Incredible plugin you've got here! I'm very familiar with PFLow from back in the day but stopped using it for probably the same reasons tyFlow exists Smile

My problem: I've got a skinned particle rig, all working fine and I can deform it with PhysX bodies from within the same flow as expected, but what I can't figure out is how to fire particles at it from another flow and deform it that way. I've read the docs, Googled, scoured the forums and tried a few different suggested approaches including using Birth Flow and Actor operators but I can't figure it out. Pretty sure I must've been very close a few times but had a setting or two wrong.  Sad

I'd be eternally grateful if someone could point me in the right direction, cheers!
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Skinned rig receiving collisions from a different flow? - by triff - 12-06-2021, 11:33 PM

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