Scale by texture crashes with some gradient map
#1
Bug 
Scene works fine but if you go to the scale operator and change the map "gradient scale" with the second gradient "gradient rays" it crashes Max.

As a workaround, rendering the gradient map and using the bitmap version works.


Attached Files
.max   3-Seemax_R&D04.max (Size: 1.13 MB / Downloads: 234)
.dmp   3dsmax_minidump.dmp (Size: 6.98 MB / Downloads: 189)
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Messages In This Thread
Scale by texture crashes with some gradient map - by Nixx - 01-17-2022, 03:48 PM

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