Changing material of Cloth mesh mid simulation
#2
Have you tried with Tymesher?
Maybe it's possible with it.

Another idea is that you do it in post.
Render particles (as a small boxes), as a separate pass, then blur it, and then subtract it (with track mate) with alpha of your cloth render.
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RE: Changing material of Cloth mesh mid simulation - by d4rk3lf - 01-24-2022, 01:00 PM

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