01-28-2022, 01:45 PM
i have a grid of particles, which is agitated by some noise. Once the noise passes through the grid, the particles return to their original positon...all good so far.
I want to scale them up/down using their distance from the original position, but the scale operator doesn't seem to have this option. Is their a way to do this?
I want to scale them up/down using their distance from the original position, but the scale operator doesn't seem to have this option. Is their a way to do this?