Voronoi fracture, make particles expand while preserving rotation
#1
Hi guys! 

I have been trying a relatively simple setup where I inherit object rotation from the sphere and want it to break into pieces and slowly expand. I managed to get rotation from an object by using the Birth object operator, with Voronoi fracture and object bind to preserve the rotation. However, I find it difficult to make them push out gradually while also preserving rotation. If I apply the Physics switch it gets stuck on one frame and doesn't preserve animation anymore.

Any ideas would be much appreciated
Thank you
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Voronoi fracture, make particles expand while preserving rotation - by artistic_resonance - 02-10-2022, 03:03 PM

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