Actor materials
#4
(04-18-2019, 09:06 PM)tyFlow Wrote: Currently the actor material workflow is a bit limited....your options are to lay out your material IDs so that none are overlapping, and then combine all of your materials into a single multi-sub material which will be applied to all your meshes together.

In the future I want to rethink the process for these types of setups so that material assignments are more forgiving/intuitive.

Is this still the best way to approach this? I have multiple tyactors with different multi materials applied. I reference all the tyactors in an actor operator and scatter them but don't know how to bring these materials through.
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Messages In This Thread
Actor materials - by Adam Trowers - 04-17-2019, 08:10 PM
RE: Actor materials - by Adam Trowers - 04-18-2019, 08:54 AM
RE: Actor materials - by tyFlow - 04-18-2019, 09:06 PM
RE: Actor materials - by ldotchopz - 02-13-2022, 06:32 PM

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