Particle PhysX for Collision for actors (to let them not intersect)
#3
(02-17-2022, 12:21 AM)tyFlow Wrote: You're sending all particles out so this setup is no different than before. You should send rig/root particles out from the Actor operator itself. Not with another operator.


Okay, I did a test with the Actors node itself sending particles out. It was nearly the same result as using the flow before with a standard "send out".
(And it worked after I set "Test True > Root particles", before everything stopped moving at all)

But the particle physX still has no effect.
I have set the radius already at extreme values...





   
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RE: Particle PhysX for Collision for actors (to let them not intersect) - by Alexx31 - 02-17-2022, 11:44 AM

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