02-19-2022, 04:06 AM
Not sure I understand the request...if the number of actors can change to any arbitrary number, I'm not sure how they could be effectively tracked.
Perhaps you could split them up by their physical location? Ex: plant some boxes in the scene to be used with a Surfact Test (inside test)...then send out particles in different boxes to different events for different control. That way, for example, the number of actors could change but the actors which end up in the various boxes are still controlled by the same output events.
Perhaps you could split them up by their physical location? Ex: plant some boxes in the scene to be used with a Surfact Test (inside test)...then send out particles in different boxes to different events for different control. That way, for example, the number of actors could change but the actors which end up in the various boxes are still controlled by the same output events.