I'm clearly a moron
#6
(02-23-2022, 02:56 PM)tyFlow Wrote: What was the solution you ended up going with?


Sigh. The solution couldn't have been more simple and I know why it originally eluded me.
As you can see in the screenshot, It was all about utilizing the "reference node" option under "mesh" in the "shape" operator...

   

This is what I originally tried before I sent up the flair and I THOUGHT it wasn't working but I was wrong.  While using 3DSMax with the Active Shade window open I'm finding the software behaves very janky and really sucks up bandwidth. This causes elements in the program to really lag or malfunction.  I intuitively figured the way to get a custom shape into the tyflow system would be by using the birth and then shape operators. But when I would mouse over the box under the "reference node" it wouldn't react. And when I clicked on the box it wouldn't react. So, I assumed it was locked out because I hadn't chosen the proper birth approach.
As it turns out, it was solely because I had Active Shade open and that was truncating Tyflow's functionality. With Active Shade off, I moused over the box and it reacted to my mouse over and my click and sticking in my marble objects was a breeze. As you can see from the test render below, I now have control over a deluge of custom objects (and a template sphere shape).

   

Thanks again for the attention!

BTW- I'm using the Arnold shader and am looking forward to experimenting with Tyflow and that shader specifically.
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Messages In This Thread
I'm clearly a moron - by dantetron - 02-21-2022, 09:23 PM
RE: I'm clearly a moron - by tyFlow - 02-22-2022, 03:40 AM
RE: I'm clearly a moron - by dantetron - 02-22-2022, 04:58 PM
RE: I'm clearly a moron - by dantetron - 02-22-2022, 06:53 PM
RE: I'm clearly a moron - by tyFlow - 02-23-2022, 02:56 PM
RE: I'm clearly a moron - by dantetron - 02-23-2022, 10:11 PM
RE: I'm clearly a moron - by tyFlow - 02-24-2022, 04:21 AM

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