02-24-2022, 04:16 PM
Does the whole thing need to be simulated? You could get the same effect with tySelect + tyConform....keyframing the selection to move over the strand so that the effect is animated exactly as you have it now. Using tyConform would mean the pieces conform to the surface without intersecting any more than they do in the start configuration (which could be made fairly penetration-free with a cloth setup).
As for selecting particular vertices, you can assign that base row of faces a different matID and then filter particles by matID, in order to isolate just that bottom row.
As for selecting particular vertices, you can assign that base row of faces a different matID and then filter particles by matID, in order to isolate just that bottom row.