Rotation (Surface Align) issue
#9
In fact I think it needs a simulation, since all the blades begin messed, and when the product comes into it, they settle and got smoother.

That's my results so far. I think it will work just great, with all the final materials and textures:

https://streamable.com/3tjpew

As for selecting specific vertices, I was doing exactly what you said, but the matID returns 0 at the Data Display.. I ended up simulating it with the blades starting in a horizontal position, then settling it with a positive gravity, so they overlap each other the correct way, without the interpenetration.

Maybe is because I'm using an Actor for the blades, instead of a shape, that the matID filter is not working? I`ve searched Facebook`s page and this forum, but couldn`t find anything related to that.


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Messages In This Thread
Rotation (Surface Align) issue - by ldotchopz - 12-13-2021, 01:19 PM
RE: Rotation (Surface Align) issue - by tyFlow - 12-13-2021, 06:00 PM
RE: Rotation (Surface Align) issue - by ldotchopz - 12-14-2021, 12:00 PM
RE: Rotation (Surface Align) issue - by rod_sott - 02-23-2022, 11:48 PM
RE: Rotation (Surface Align) issue - by tyFlow - 02-24-2022, 04:08 AM
RE: Rotation (Surface Align) issue - by tyFlow - 02-24-2022, 04:20 AM
RE: Rotation (Surface Align) issue - by rod_sott - 02-24-2022, 12:18 PM
RE: Rotation (Surface Align) issue - by tyFlow - 02-24-2022, 04:16 PM
RE: Rotation (Surface Align) issue - by rod_sott - 02-24-2022, 07:48 PM

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