(02-25-2022, 01:48 PM)d4rk3lf Wrote: Why not "time test" these actor particles, and send them to new event (with slow operator) at exactly moment you want smoothly to stop?
Same situation , how to stop them smoothly (= ease out) without touching the "find target".
I need an additional force (like a magnet) influencing, but not leaving the event, not changing the "find target".
In my opinion the ease in and ease out is still missing. A slow operator influences everything not only a certain force and others not.